← → Move · Space = Jump · E = Interact · R = Restart
RUNS
ACHIEVEMENTS
ABOUT

The Climb

F.R.E.D. — Fragmented Recursive Entity Daemon — has to climb from the pipes below all the way up to Mother. There are 9 zones, each with 5 screens. Fall down a screen and you might lose hours of progress. That's the point.

Controls

  • ← → or A D — Walk
  • Space (hold) — Charge jump
  • Space (release) — Jump in the direction you're holding
  • E — Interact (FLUX, Mother, lore fragments)
  • F — Finish ascent (only at Mother)
  • R — Restart from last checkpoint (Wanderer only)
  • Esc — Pause

Modes

WANDERER: Auto-checkpoint per zone. You keep your progress when you fall — but zone drops still hurt.

NO-SAVE: One run. No saves. One fatal fall and the climb restarts. Unique achievements unlocked here.

Zones & Physics

Each zone has its own physics. Adapt or fall.

Where is my data stored?

Everything is saved locally in your browser via localStorage. Nothing is sent anywhere. No accounts, no servers.

  • slip_save_v3 — current Wanderer progress
  • slip_achievements_v2 — unlocked achievements
  • slip_runs_v1 — completed run history
  • slip_settings_v1 — settings (music, language)

⚠ Clearing your browser data will wipe all progress.

Tips

  • Hold jump longer to go higher & further.
  • You can release jump while leaning the other way — useful for tight wall climbs.
  • The lowest platform of each screen is one-way: you drop through from below but land on it from above.
SETTINGS
Music
Looping background track.
Music Volume
50
Sound Effects
Jumps, landings, collectibles.
SFX Volume
70
Language
Only English available for now.
Reset All Data
Wipes save, achievements, runs, and settings from this browser. Cannot be undone.
Are you sure?
FLUX
. . .
MOTHER
Will you stay and climb further, or is your ascent complete?
PAUSE
AUDIO
Music
50
SFX
70
ESC to resume
CONTROLS
← → or A D — Walk
SPACE hold — Charge jump
SPACE release — Jump (+ direction)
E — Interact
R — Restart from checkpoint
ESC — Pause
Press any key to start