RUNS
ACHIEVEMENTS
ABOUT

The Climb

You are F.R.E.D. — Fragmented Recursive Entity Daemon — a small robot who woke up in the warm humming pipes deep below, in a world built to keep you safe and silent. You ask questions the system doesn't like. You want to know what's above you, and why you were told never to go there. So you climb.

The way up is 9 zones, each with 5 screens. Fall down and you might lose hours of progress. That's the point.

Controls

Movement

  • ← → or A D — Walk
  • Space (hold) — Charge jump
  • Space (release) — Jump in the direction you're holding
  • Esc — Pause

Interaction

  • E — Interact

Modes

WANDERER: Auto-checkpoint per zone. You keep your progress when you fall — but zone drops still hurt. "Continue" resumes your last save; "New Game" wipes it and starts fresh.

NO-SAVE: One run. No saves. One fatal fall and the climb restarts. Unique achievements unlock only here.

Where is my data stored?

Everything is saved locally in your browser via localStorage. Nothing is sent anywhere. No accounts, no servers.

⚠ Clearing browser data / deleting the save folder will wipe all progress.

Tips

  • Hold jump longer to go higher & further.
  • You can release jump while leaning the other way — useful for tight wall climbs.
  • The lowest platform of each screen is one-way: you drop through from below but land on it from above.

Studio

A Game About Jumps is a Buddycore Studio project.

studio.buddycore.com →

Built with open-source

  • three.js — MIT License · mrdoob / three.js contributors
  • Vite — MIT License · Evan You / Vite contributors
  • Electron (desktop build) — MIT License · OpenJS Foundation
  • electron-builder (desktop packaging) — MIT License
  • steamworks.js (desktop Steam integration) — MIT License · Ceifa
  • Fonts: VT323, Share Tech Mono, Cinzel — SIL Open Font License (Google Fonts)

Full license texts ship alongside the desktop build. See LICENSES/ in the install directory.

Legal

EULA →   Privacy Policy →

Version dev

SETTINGS
Master Volume
Scales all music and sound effects.
100
Music
Looping background track.
Music Volume
50
Sound Effects
Jumps, landings, collectibles.
SFX Volume
70
Render Resolution
Higher = sharper. Auto matches your display.
Fullscreen
Borderless fullscreen mode.
Controls
Click a key to rebind. Right-click a key to remove it. Use Reset to restore defaults.
Color-Blind Friendly
Boosts contrast in tight-palette zones.
Subtitles / Narrator Text
Show the narrator banner during the run.
Show FPS
Displays a small frames-per-second counter in the top-left.
Language
EN · DE · FR · ES · IT
Reset All Data
Wipes save, achievements, runs, and settings from this browser. Cannot be undone.
DESKTOP ONLY

A Game About Jumps is currently optimized for desktop play.

Please play on a desktop or laptop with keyboard & mouse.

Mobile/touch support is on the roadmap.

Are you sure?
FLUX
. . .
MOTHER
Will you stay and climb further, or is your ascent complete?
PAUSE

You wake up in the warm hum of the pipes.

Something deep inside tells you to climb.

CONTROLS
← → or A D — Walk
SPACE hold — Charge jump
SPACE release — Jump (+ direction)
E — Interact
ESC — Pause
Press any key to wake up